Git anchor: tag v1 → commit d90e540 — the last commit before the pivot to the Mini App.
Cube Worlds started as a pure Telegram bot. No webview, no wallet UI — just you, the bot, and a handful of slash commands.
/dice — roll for $CUBE tokens. Win or lose, the chain recorded it./claim — daily reward with a streak multiplier./ref — referral links that credited both sides in $CUBE.You: /dice>
CubeBot: 🎲 You rolled a 5! You win 120 $CUBE. Balance: 840 $CUBE.
You: /claim>
CubeBot: ✅ Daily claim! +100 $CUBE (streak day 3 — 1.3× multiplier). Balance: 940 $CUBE.
Simple, frictionless, and entirely chat-native. No install required — if you had Telegram, you could play.
The on-chain model hit gas and latency walls quickly. Every dice roll needed a real transaction — slow confirmations, wallet pop-ups, and rising fees made casual play frustrating. The gameplay loop was too thin to retain players past week one.
v1 proved that Telegram users would engage with a crypto game, but the command-line interface and on-chain jetton were the wrong shape for retention.